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Mass Effect: Legendary Edition uses Unreal Engine 3 for good reason according to the developers – Gamesradar
Just like the original trilogy, Mass Effect: Legendary Edition will utilise Unreal Engine 3

Mass Effect: Legendary Edition won’t be powered by Unreal Engine 4 when it releases later this year.
The modern remaster, which will be released on May 14, will be running on the older Unreal Engine 3, which is what was used by the original Mass Effect trilogy when it first came out.
According to BioWare project director Mac Walters, who worked on the original Mass Effect trilogy, the reasoning behind this move to not use the upgraded engine is to essentially maintain the feel of playing the original…
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