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Why Ghost Of Tsushima Doesn’t Have A Lock-On Mechanic – GameSpot

“If we had a lock-on you wouldn’t have been able to move as quickly between the different opponents as they came in at you.”

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Ghost of Tsushima has no lock-on mechanic, encouraging players to remain in the middle of a fight as opposed to keeping all enemies in front of them, so as to keep an eye on all possible threats. In an interview with Ghost of Tsushima creative director Nate Fox, I asked him why Sucker Punch chose to not include a lock-on mechanic.
“Well working on the combat, we watched samurai films, which are of course an inspiration for the feeling of this game,” Fox answered. “And the fighters in those movi…

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