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The Man Who Promised Too Much – Kotaku Australia

Peter Molyneux is crying. I’m not sure how to react to this. Legendary game designers don’t often get emotional with the press. But here’s Molyneux, who has made…

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Peter Molyneux is crying. I’m not sure how to react to this. Legendary game designers don’t often get emotional with the press. But here’s Molyneux, who has made so many games and done so many interviews over the past two decades, openly weeping into my voice recorder.
We’re talking about promises. Molyneux, who has helped design a string of hits including Fable, Dungeon Keeper and Populous, is a fascinating paradox, known both for his formidable creative accomplishments and his tendency to make…

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