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Starfield takes a lesson from No Man’s Sky, as Bethesda talks procedural generation – Techradar

Starfield is still a long way off, though

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Bethesda’s upcoming space RPG Starfield is going to use procedural generation for its map, which is promising to be “much larger” than anything seen in previous Bethesda games.
This information comes from a new interview with Bethesda exec Todd Howard. Speaking at the Develop: Brighton conference, he gave a few new tidbits regarding Starfield, the company’s next big game, expected to release before the Elder Scrolls 6.
With the news of a procedurally generated map, people might begin to draw comparisons…

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