Technology
Q&A: Ubisoft Philippines studio art director JP Tan on their work on ‘AC: Valhalla’ – Rappler
From conception to 3D modelling, Ubisoft Philippines designs and creates the axes and shields that Valhalla’s hero will use

One example is dual-wielding, and finding the synergy between weapons that works for you, which offers an interesting layer of strategy. You can also experience the stun system you can stun an enemy, with a bow and arrow for instance, to open them up to devastating melee attacks. You can find unique weapons in the demo, such as the flail. In the full game, you can collect as many unique weapons as youd like, or focus on the ones that you prefer, and make them stronger….
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