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Oculus Rift S discontinuation marks the end of an era – SlashGear
Consumer virtual reality systems started out in two kinds. One was completely powered by a smartphone, with the headset acting as a simple holder for the phone…
Consumer virtual reality systems started out in two kinds. One was completely powered by a smartphone, with the headset acting as a simple holder for the phone and lens. The other was a heavier headset that, despite the heft, still needed to offload its work to a powerful PC. The likes of the Google Cardboard have silently disappeared into the background and now it might be the turn of PC-only VR headsets, starting with the disappearance of the Oculus Rift S from main retail sources.
Launched two…
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