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Mafia: Definitive Edition Interview – An Offer You Can’t Refuse – AusGamers
We chat to Hangar 13 about the upcoming remake of 2002 classic Mafia, its beginnings, what’s new, the connection to Mafia II and III and how the team will address the problem of racing.
When the now defunct Illusion Softworks (with several members of that team now at Hangar 13 and 2K) released Mafia for PC in 2002, it did so at the dawn of the age of the Grand Theft Auto era. Both Grand Theft Auto III and Grand Theft Auto: Vice City were among the top selling games from that year and helped bring the concept of a videogame crime epic and open-world sandbox mainstream.
Mafia was different though, in-place of an open-world it presented a linear and cinematic experience that drew…
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