Technology
It’s Weird How Some Games Are Now Too Big To Fail – Kotaku Australia
Games used to live or die on their release. But in 2020, publishers are increasingly beholden to making a game work — no matter the cost.

For nearly the entire history of video games, most titles lifespans would play out the same cruel, Darwinian way: they would come out and either live or die, sometimes with spectacular consequences. No second chances.
Last month, thousands of copies of ET (along with other Atari games) were found buried beneath the New Mexico desert. James Heller was the man responsible for that.
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This was true of first cartridge and then disc-based games, which would either fly off the shelf or not, but…
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