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In Fall Guys, Nothing Matters, And That’s Glorious – GameSpot

Fall Guys and its puffy bean-person competition appeared at exactly the right moment.

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When I played Fall Guys: Ultimate Knockout a year ago at E3, in an air conditioned trailer parked in the sunny parking lot occupied by Devolver Digital, I had a pretty good time with it. I’d always liked Takeshi’s Castle, Most Extreme Elimination Challenge, Double Dare, and Wipeout–the kind of dumb TV game shows about people getting smacked in the face, from which Fall Guys obviously drew inspiration. I thought it’d be a fun game, but I wondered if it’d make much impact when it was eventually r…

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