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How the nitty gritty of video game funding shapes what you play – The Guardian

From old-school publishing models to a collective of indie game makers, funding has never been more important for an industry in perpetual flux

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GamesFrom old-school publishing models to a collective of indie game makers, funding has never been more important for an industry in perpetual flux
Mon 15 Feb 2021 10.30 GMT
Brenda Romero, the designer behind Prohibition-era strategy game Empire of Sin, remembers the meeting as if it were yesterday. Facing publisher bigwigs in a Cologne conference room, the veteran game maker presented what she had been writing for the past five years, and dreaming of for 20. It was the most nerve-racking pitch…

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