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Ghost of Tsushima creative director reacts to reviews: “I love criticism, it’s just gonna make us better” – GamesRadar+ AU

Says the team will “look at it, tear it apart, and digest it” when it comes to Ghost of Tsushima feedback from players and press

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After six long years, Ghost of Tsushima
has finally landed on PS4. Sucker Punch Productions has spent almost the entire generation cycle crafting its love letter to samurai cinema, so how does it feel now that the game is in the hands of the players? 
Jason Connell, Ghost of Tsushima’s creative and art director, tells me that he has been eagerly awaiting feedback from the press and players alike, and he’s spent the last few days glued to the internet to follow the early reactions. “I mean, fo…

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