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Fall Guys Was Almost Called Stumble Chums – Kotaku Australia

Game development, like any creative endeavour, is an iterative exercise in brainstorming and fine-tuning. A recent Twitter thread by Mediatonic creative director Jeff Tanton gave everyone a brief glimpse into that process as it pertained to Fall Guys, which a…

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Game development, like any creative endeavour, is an iterative exercise in brainstorming and fine-tuning. A recent Twitter thread by Mediatonic creative director Jeff Tanton gave everyone a brief glimpse into that process as it pertained to Fall Guys, which apparently had several possible titles before the studio settled on its final name.
Fall Guys got its start as Fools Gauntlet, a one-page pitch developed by lead game designer Joe Walsh. While its obviously the seed that germinated into the …

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