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Community Review: Ghost of Tsushima – Kotaku Australia

For this week’s Community Review, it’s time for you to review the 12th-century world of Ghost of Tsushima.

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We can thank Breath of the Wild for pushing everyone this way, but I am all for wind replacing compasses and HUD icons.
Its just one of those things you see in a game thats part of a smart, holistic approach. Ghost of Tsushimas a stunning game; thats no surprise. Whats a little underappreciated about that is the cleverness of the choices Sucker Punch made. Rather than blowing out the polygon count on the models   which makes sense for a game like The Last of Us 2  Ghost of Tsushima prioritises …

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