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Building Diablo, WoW And Hearthstone From Home: How Blizzard Weathered COVID-19 – Kotaku Australia

The Blizzard teams making Diablo 4, WoW and Hearthstone had to completely upend their process when COVID hit. Here’s how each team coped.

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As virtual as video games are, the process of making them is very much a tight-knit, hard-fought collaborative effort. Some teams are well accustomed to a remote environment, but the culture and ethos of a major AAA developer like Blizzard are very different. The nostalgia of the Blizzard campus is part of the recruitment pitch, with prospective and current devs inspired by the hallways stacked with figurines, statues, concept art and fan letters from games past.
But that collaboration and spirit…

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