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Bloodborne’s Doll Used To Have A Lot More To Say – Kotaku Australia
Everyone’s favourite video game archaeologist Lance McDonald is back with a new Bloodborne video. This time around, he’s exploring unused dialogue for the Doll,…
Everyones favourite video game archaeologist Lance McDonald is back with a new Bloodborne video. This time around, hes exploring unused dialogue for the Doll, the 2015 games level up-granting NPC. And while the alternate voice acting is neat, its what she used to say that really piqued my interest.
Bloodborne, like most From Software games, is narratively opaque. Story details and plot points are often hidden within item descriptions and easy-to-miss side quests, which makes every piece of spoken…
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