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Big Navi ray-tracing could be better than expected: leaked benchmarks show the Radeon RX 6800 compete with the GeForce RTX 3070 with DLSS enabled – Notebookcheck.net

Leaked DXR benchmarks indicate that AMD’s hardware ray-tracing solution could be better than expected. In Shadow of the Tomb Raider, the Radeon RX 6800 at native-res…

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Leaked benchmarks outed by @PJ_Lab_UH indicate that AMD’s Big Navi RX 6800 does remarkably well in ray-tracing workloads, even without DLSS-like upscaling technology. According to the tipster, the midrange Radeon RX 6800 managed 80 FPS in Shadow of the Tomb Raider at 1440p, with ray-tracing effects enabled.
Remarkably, this is just 5 percent lower than what the GeForce RTX 3070 manages with DLSS technology enabled. Either the Radeon RX  6800’s raw rasterization power is making up for relatively…

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