Technology
Aussie Developer Hacks Bloodborne To Run At 60 FPS – Kotaku Australia
Fans have been praying for a Bloodborne 60 FPS patch for years. Sony hasn’t made it happen, so one Australian dev did it himself.

For years people have wondered what Bloodborne could truly be like at a higher frame rate, especially if it was released on PC. Well, as it turns out, the games capable of running on 60fps on existing consoles thanks to the tireless work of one Australian.
Melbourne developer Lance McDonald is a regular on this site, first for his early work with Black Annex and in later years for his peerless skill in uncovering the many secrets and hidden enemies in Dark Souls and Bloodborne.
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