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Apple buys a VR company that put real faces on virtual avatars – Engadget

The company offered free-roam VR experiences, as well as a way of making virtual avatars that used your real face.

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Before you began playing one of Spaces’ experiences, your face would be scanned by a wall-mounted camera. This data was then overlaid onto your in-game avatar, so your fellow players were playing with you inside the virtual world. It may not have been particularly accurate, but it added another level of fidelity on top of the sometimes-artificial VR experience.
When COVID-19 struck, Spaces had to shut down its real-world business and pivot to stay alive, admittedly unsuccessfully. But it took t…

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