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AMD’s Frank Azor confirms Radeon RX 6000’s ray tracing and super sampling info will be available in the run up to launch – Notebookcheck.net

AMD is working on its own implementation of super sampling similar to NVIDIA’s DLSS technology. AMD’s super-sampling technique is likely to be based on DirectML…

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AMD sure seemed to take the fight right up to NVIDIA’s alley with the launch of the new Radeon RX 6000 series GPUs. While AMD’s performance numbers during the keynote were definitely welcomed, the company didn’t fully address two pertinent features ray tracing and super sampling.
There are still only a limited number of games that support ray tracing and/or NVIDIA’s deep learning super sampling (DLSS). However, DLSS has been shown to be very useful in generating excellent image quality and high…

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