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Activision Blizzard’s QA Department Seems Like A Hellhole – Kotaku Australia

Long hours. Low pay. Tremendous instability. Working in quality assurance (QA) for a video game studio is notoriously difficult…

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Long hours. Low pay. Tremendous instability. Working in quality assurance (QA) for a video game studio is notoriously difficult and painstaking enough as it is without factors like these complicating matters. Yet for QA testers at Activision Blizzard, a…

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