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A Decade-Long Affair: The Making Of Maquette – Kotaku Australia

I need to tell you about Maquette. No, really. It’s a need. I’ve played a lot of wonderful games while working at Kotaku, but none have resonated with me as much…

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I need to tell you about Maquette.
No, really. Its a need. Ive played a lot of wonderful games while working at Kotaku, but none have resonated with me as much as Maquette, a first-person recursive puzzle game released this month for PlayStation 4, PlayStation 5, and PC. Were I to review the game, the whole text would amount to, simply, Play it. But I wanted to know more, and to learn more, and to tell you more, so I hit up Hanford Lemoore, the games creator, director, and lead engineer, to get…

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