Technology
Apple’s App Store antitrust questions will be uncomfortable for Valve – Engadget
Lawmakers came for the App Store, but they could’ve been discussing Steam.

Steam went live in 2003, five years before the debut of the App Store. It was Valve’s attempt to streamline the update process for its own games — notably Counter-Strike — with a pipeline for software fixes built directly into the client. Valve made Steam mandatory with the release of Half-Life 2 in 2004, and in 2005 the service began hosting a significant number of third-party games. By 2007, Steam had more than 13 million registered accounts and 150 games; in 2019, it had 1 billion accounts …
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