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Major Valorant netcode exploit lets players deliberately stutter in-game – Dexerto

Valorant’s Network Buffering setting could be exploited by players to increase stuttering on the game’s servers, a netcode analysis has found.

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While Valorant’s 128-tick rate servers are loved by players, the netcode still has its flaws. Some of them are accidental, but with the flick of one setting, you can make your character stutter across the map with no impact to your own network performance.
Valorant got the one-up on its competitors right off the bat by announcing on its release it’d have a much-loved feature ⁠— 128-tick rate servers. The smoother experience would look to solve some of the hit registration problems games like CS…

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