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‘The Last Of Us Part II’ director on runtime criticism: “We wanted to make it this long” – NME.com

Naughty Dog’s Neil Druckmann wants to make it clear that the length of ‘The Last Of Us Part II’ was entirely the choice of the development team.

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Neil Druckmann, the director of The Last of Us Part II has acknowledged and addressed the criticisms that the recently released games runtime is too long.
In a recent podcast episode with Troy Baker who voices Joel Miller in the game  the two reminisce about how certain scenes in the game were improvised and added in at the last minute, which prompted Druckmann to clear the air on the topic.
Check out the episode below. For the aforementioned segment, skip to the one hour mark.
Druckmann says…

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