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The Year In Fighting Game Competition – Kotaku Australia

2020 sucked. You know it, I know it. It was amid this chaotic year that the fighting game community found itself pushed out of the arcades, hotels, and convention…

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2020 sucked. You know it, I know it. It was amid this chaotic year that the fighting game community found itself pushed out of the arcades, hotels, and convention centres to which competitors had grown accustomed and into the unpredictable world of online play. Early on, organisers were unsure if the community could survive, but now, its clear that its competitive spirit lives on. Its just a matter of whether fighting-game developers can get their own acts together.
In the months preceding the covid-19…

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