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Games Made Under Crunch Conditions Don’t Deserve ‘Best Direction’ Awards – Kotaku Australia

Last night, The Last of Us Part II walked away from The Game Awards with seven trophies, including those for Game of the Year, Best Narrative, Best Audio Design,…

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Last night, The Last of Us Part II walked away from The Game Awards with seven trophies, including those for Game of the Year, Best Narrative, Best Audio Design, Best Performance (by Laura Bailey as Abby), Innovation in Accessibility, and Best Action/Adventure. Arguments can be made as to whether it deserved those or not, but I think its pretty obvious that no game that required its developers to crunch, like The Last of Us Part II did, should be given a Best Direction award, which The Last of Us…

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