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25 Years Ago, Super Mario 64 Rocketed Nintendo Into the Third Dimension – PCMag AU

In 1996, Nintendo took a mighty leap to do for platformers what the original Mario game had done in 1985.

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Shigeru Miyamoto and Mario in 1992 (Photo by Ralf-Finn Hestoft/Corbis via Getty Images)
The history of video games features incremental improvements and mighty leaps. Think about the space between the original Super Mario Bros for the NES and Super Mario…

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