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2007 Changed Everything For Video Games – Kotaku Australia

When it comes to video games, there were few years that changed the industry as much and started as many franchises as 2007.

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I’ve written a few stories about “the golden years” and their oversized imprint on gamers, developers, publishers and the industry around them. But if we’re going to talk about years that made an impact, it would be deeply unfair not to recognise the astonishingly monumental effects of 2007 not just on that era of video games, but every year ever since.
If the middle to late ’90s was where many franchises got their start, or properly solidified their popularity, 2007 was similarly profound. But…

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